Jack hasn’t set foot on Cadence in ten years, content to study music at the mainland university. But when young girls start disappearing from the isle, Jack is summoned home to help find them. Enchantments run deep on Cadence: gossip is carried by the wind; plaid shawls can be as strong as armor, and the smallest cut of a knife can instil fathomless fear.
Jack hasn’t set foot on Cadence in ten years, content to study music at the mainland university. But when young girls start disappearing from the isle, Jack is summoned home to help find them. Enchantments run deep on Cadence: gossip is carried by the wind; plaid shawls can be as strong as armor, and the smallest cut of a knife can instil fathomless fear.
The spirits that rule the isle by fire, water, earth, and wind find mirth in the lives of the humans who call the land home. Adaira, Jack’s childhood enemy, knows the spirits only answer to a bard’s music, and she hopes Jack can draw them forth by song, enticing them to return the missing girls. But with each passing song, it becomes apparent the trouble with the spirits is far more sinister than they first expected, and an older, darker secret about Cadence lurks beneath the surface, threatening to undo them all.